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Commit fd37d2a4 authored by Leon Scroggins III's avatar Leon Scroggins III
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sf-latency: Explicitly time SKIA_GL_THREADED

Bug: 193240340
Test: This

My original intent for this benchmark was to time drawLayers, without
worrying about threading overhead. But using SKIA_GL means that we do
not execute mapExternalTextureBuffer ahead of time, so we have to do
this work each frame. mapExternalTextureBuffer should be tracked by a
separate benchmark.

Change-Id: I0d58fdf67a6322f0bbc04835ab1cdb08b73bcf7b
parent b76f17d5
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