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Commit f147340b authored by Chet Haase's avatar Chet Haase
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Fix bug with accelerated translucent rendering

There was a bug in the dirty region optimizations when
using alpha layers. This prevented translucent objects from
being drawn at all in many situations.

Change-Id: I23e9bce3595fbd6fe2bda15e8753a0f35baffb82
parent 15cb32ed
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