Fix rendering issue with layers.
A change was made earlier in the renderer to not snap the current clip rect on every clip operation. The clip rect must not be snapped to pixel boundaries before being used for pixel precision operations. Some operations were doing this correctly, others were not. For instance, a layer was always created by rounding to the correct pixels, but composing a layer was done with a non rounded clip, thus resulting in slightly odd behaviors. Change-Id: I31c2cf0a343450470bcd449c3f13fe37648b9c7c
Loading
Please register or sign in to comment