Fix format for VR virtual display backing buffers
Change the VR virtual display to RGBA_8888 since that's the expected value. This also fixes allocation errors, since previously it was trying to allocate a BLOB buffer with a height != 1. Bug: 36990708 Test: Ran on device with vr_virtualdisplay property set to true and entered VR. Change-Id: I1f7c1ac90cb7403b0610e31a840224f511d53eea
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