Loading core/java/android/view/Choreographer.java +12 −0 Original line number Diff line number Diff line Loading @@ -529,6 +529,18 @@ public final class Choreographer { } } /** * Like {@link #getLastFrameTimeNanos}, but always returns the last frame time, not matter * whether callbacks are currently running. * @return The frame start time of the last frame, in the {@link System#nanoTime()} time base. * @hide */ public long getLastFrameTimeNanos() { synchronized (mLock) { return USE_FRAME_TIME ? mLastFrameTimeNanos : System.nanoTime(); } } private void scheduleFrameLocked(long now) { if (!mFrameScheduled) { mFrameScheduled = true; Loading core/java/com/android/internal/view/SurfaceFlingerVsyncChoreographer.java 0 → 100644 +92 −0 Original line number Diff line number Diff line /* * Copyright (C) 2017 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License */ package com.android.internal.view; import android.os.Handler; import android.os.Message; import android.view.Choreographer; import android.view.Display; /** * Utility class to schedule things at vsync-sf instead of vsync-app * @hide */ public class SurfaceFlingerVsyncChoreographer { private static final long ONE_MS_IN_NS = 1000000; private static final long ONE_S_IN_NS = ONE_MS_IN_NS * 1000; private final Handler mHandler; private final Choreographer mChoreographer = Choreographer.getInstance(); /** * The offset between vsync-app and vsync-surfaceflinger. See * {@link #calculateAppSurfaceFlingerVsyncOffsetMs} why this is necessary. */ private long mSurfaceFlingerOffsetMs; public SurfaceFlingerVsyncChoreographer(Handler handler, Display display) { mHandler = handler; mSurfaceFlingerOffsetMs = calculateAppSurfaceFlingerVsyncOffsetMs(display); } public long getSurfaceFlingerOffsetMs() { return mSurfaceFlingerOffsetMs; } /** * This method calculates the offset between vsync-surfaceflinger and vsync-app. If vsync-app * is a couple of milliseconds before vsync-sf, a touch or animation event that causes a surface * flinger transaction are sometimes processed before the vsync-sf tick, and sometimes after, * which leads to jank. Figure out this difference here and then post all the touch/animation * events to start being processed at vsync-sf. * * @return The offset between vsync-app and vsync-sf, or 0 if vsync app happens after vsync-sf. */ private long calculateAppSurfaceFlingerVsyncOffsetMs(Display display) { // Calculate vsync offset from SurfaceFlinger. // See frameworks/native/services/surfaceflinger/SurfaceFlinger.cpp:getDisplayConfigs long vsyncPeriod = (long) (ONE_S_IN_NS / display.getRefreshRate()); long sfVsyncOffset = vsyncPeriod - (display.getPresentationDeadlineNanos() - ONE_MS_IN_NS); return Math.max(0, (sfVsyncOffset - display.getAppVsyncOffsetNanos()) / ONE_MS_IN_NS); } public void scheduleAtSfVsync(Runnable r) { final long delay = calculateDelay(); if (delay <= 0) { r.run(); } else { mHandler.postDelayed(r, delay); } } public void scheduleAtSfVsync(Handler h, Message m) { final long delay = calculateDelay(); if (delay <= 0) { h.handleMessage(m); } else { m.setAsynchronous(true); h.sendMessageDelayed(m, delay); } } private long calculateDelay() { final long sinceFrameStart = System.nanoTime() - mChoreographer.getLastFrameTimeNanos(); return mSurfaceFlingerOffsetMs - sinceFrameStart / 1000000; } } packages/SystemUI/src/com/android/systemui/stackdivider/DividerView.java +9 −39 Original line number Diff line number Diff line Loading @@ -58,6 +58,7 @@ import com.android.internal.logging.nano.MetricsProto.MetricsEvent; import com.android.internal.policy.DividerSnapAlgorithm; import com.android.internal.policy.DividerSnapAlgorithm.SnapTarget; import com.android.internal.policy.DockedDividerUtils; import com.android.internal.view.SurfaceFlingerVsyncChoreographer; import com.android.systemui.Interpolators; import com.android.systemui.R; import com.android.systemui.recents.Recents; Loading Loading @@ -108,9 +109,6 @@ public class DividerView extends FrameLayout implements OnTouchListener, private static final Interpolator IME_ADJUST_INTERPOLATOR = new PathInterpolator(0.2f, 0f, 0.1f, 1f); private static final long ONE_MS_IN_NS = 1000000; private static final long ONE_S_IN_NS = ONE_MS_IN_NS * 1000; private static final int MSG_RESIZE_STACK = 0; private DividerHandleView mHandle; Loading Loading @@ -161,12 +159,7 @@ public class DividerView extends FrameLayout implements OnTouchListener, private boolean mHomeStackResizable; private boolean mAdjustedForIme; private DividerState mState; /** * The offset between vsync-app and vsync-surfaceflinger. See * {@link #calculateAppSurfaceFlingerVsyncOffsetMs} why this is necessary. */ private long mSurfaceFlingerOffsetMs; private SurfaceFlingerVsyncChoreographer mSfChoreographer; private final Handler mHandler = new Handler() { @Override Loading Loading @@ -319,7 +312,7 @@ public class DividerView extends FrameLayout implements OnTouchListener, protected void onAttachedToWindow() { super.onAttachedToWindow(); EventBus.getDefault().register(this); mSurfaceFlingerOffsetMs = calculateAppSurfaceFlingerVsyncOffsetMs(); mSfChoreographer = new SurfaceFlingerVsyncChoreographer(mHandler, getDisplay()); } @Override Loading @@ -328,25 +321,6 @@ public class DividerView extends FrameLayout implements OnTouchListener, EventBus.getDefault().unregister(this); } /** * This method calculates the offset between vsync-surfaceflinger and vsync-app. If vsync-app * is a couple of milliseconds before vsync-sf, a touch or animation event that causes the * stacks to be resized are sometimes processed before the vsync-sf tick, and sometimes after, * which leads to jank. Figure out this difference here and then post all the touch/animation * events to start being processed at vsync-sf. * * @return The offset between vsync-app and vsync-sf, or 0 if vsync app happens after vsync-sf. */ private long calculateAppSurfaceFlingerVsyncOffsetMs() { Display display = getDisplay(); // Calculate vsync offset from SurfaceFlinger. // See frameworks/native/services/surfaceflinger/SurfaceFlinger.cpp:getDisplayConfigs long vsyncPeriod = (long) (ONE_S_IN_NS / display.getRefreshRate()); long sfVsyncOffset = vsyncPeriod - (display.getPresentationDeadlineNanos() - ONE_MS_IN_NS); return Math.max(0, (sfVsyncOffset - display.getAppVsyncOffsetNanos()) / ONE_MS_IN_NS); } @Override public WindowInsets onApplyWindowInsets(WindowInsets insets) { if (mStableInsets.left != insets.getStableInsetLeft() Loading Loading @@ -630,8 +604,8 @@ public class DividerView extends FrameLayout implements OnTouchListener, delay = endDelay; } else if (mCancelled) { delay = 0; } else if (mSurfaceFlingerOffsetMs != 0) { delay = mSurfaceFlingerOffsetMs; } else if (mSfChoreographer.getSurfaceFlingerOffsetMs() > 0) { delay = mSfChoreographer.getSurfaceFlingerOffsetMs(); } if (delay == 0) { endAction.run(); Loading Loading @@ -916,14 +890,10 @@ public class DividerView extends FrameLayout implements OnTouchListener, } public void resizeStackDelayed(int position, int taskPosition, SnapTarget taskSnapTarget) { if (mSurfaceFlingerOffsetMs != 0) { Message message = mHandler.obtainMessage(MSG_RESIZE_STACK, position, taskPosition, taskSnapTarget); message.setAsynchronous(true); mHandler.sendMessageDelayed(message, mSurfaceFlingerOffsetMs); } else { resizeStack(position, taskPosition, taskSnapTarget); } mSfChoreographer.scheduleAtSfVsync(mHandler, message); } public void resizeStack(int position, int taskPosition, SnapTarget taskSnapTarget) { Loading services/core/java/com/android/server/wm/WindowAnimator.java +22 −10 Original line number Diff line number Diff line Loading @@ -17,17 +17,15 @@ package com.android.server.wm; import static android.view.Display.DEFAULT_DISPLAY; import static android.view.WindowManager.LayoutParams.FLAG_SHOW_WALLPAPER; import static com.android.server.wm.WindowManagerDebugConfig.DEBUG_WALLPAPER; import static com.android.server.wm.WindowManagerDebugConfig.DEBUG_WINDOW_TRACE; import static com.android.server.wm.WindowManagerDebugConfig.SHOW_TRANSACTIONS; import static com.android.server.wm.WindowManagerDebugConfig.TAG_WITH_CLASS_NAME; import static com.android.server.wm.WindowManagerDebugConfig.TAG_WM; import static com.android.server.wm.WindowSurfacePlacer.SET_ORIENTATION_CHANGE_COMPLETE; import static com.android.server.wm.WindowSurfacePlacer.SET_UPDATE_ROTATION; import static com.android.server.wm.WindowSurfacePlacer.SET_WALLPAPER_MAY_CHANGE; import android.content.Context; import android.os.Handler; import android.os.Trace; import android.util.Slog; import android.util.SparseArray; Loading @@ -36,6 +34,9 @@ import android.view.Choreographer; import android.view.SurfaceControl; import android.view.WindowManagerPolicy; import com.android.internal.view.SurfaceFlingerVsyncChoreographer; import com.android.server.DisplayThread; import java.io.PrintWriter; /** Loading Loading @@ -82,20 +83,31 @@ public class WindowAnimator { // check if some got replaced and can be removed. private boolean mRemoveReplacedWindows = false; private long mCurrentFrameTime; private final Runnable mAnimationTick; private final SurfaceFlingerVsyncChoreographer mSfChoreographer; WindowAnimator(final WindowManagerService service) { mService = service; mContext = service.mContext; mPolicy = service.mPolicy; mWindowPlacerLocked = service.mWindowPlacerLocked; final Handler handler = DisplayThread.getHandler(); mAnimationFrameCallback = new Choreographer.FrameCallback() { public void doFrame(long frameTimeNs) { // TODO: Multi-display: If displays have different vsync tick, have a separate tick per // display. mSfChoreographer = new SurfaceFlingerVsyncChoreographer(handler, mService.getDefaultDisplayContentLocked().getDisplay()); mAnimationTick = () -> { synchronized (mService.mWindowMap) { mService.mAnimationScheduled = false; animateLocked(frameTimeNs); } animateLocked(mCurrentFrameTime); } }; mAnimationFrameCallback = frameTimeNs -> { mCurrentFrameTime = frameTimeNs; mSfChoreographer.scheduleAtSfVsync(mAnimationTick); }; } void addDisplayLocked(final int displayId) { Loading Loading
core/java/android/view/Choreographer.java +12 −0 Original line number Diff line number Diff line Loading @@ -529,6 +529,18 @@ public final class Choreographer { } } /** * Like {@link #getLastFrameTimeNanos}, but always returns the last frame time, not matter * whether callbacks are currently running. * @return The frame start time of the last frame, in the {@link System#nanoTime()} time base. * @hide */ public long getLastFrameTimeNanos() { synchronized (mLock) { return USE_FRAME_TIME ? mLastFrameTimeNanos : System.nanoTime(); } } private void scheduleFrameLocked(long now) { if (!mFrameScheduled) { mFrameScheduled = true; Loading
core/java/com/android/internal/view/SurfaceFlingerVsyncChoreographer.java 0 → 100644 +92 −0 Original line number Diff line number Diff line /* * Copyright (C) 2017 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License */ package com.android.internal.view; import android.os.Handler; import android.os.Message; import android.view.Choreographer; import android.view.Display; /** * Utility class to schedule things at vsync-sf instead of vsync-app * @hide */ public class SurfaceFlingerVsyncChoreographer { private static final long ONE_MS_IN_NS = 1000000; private static final long ONE_S_IN_NS = ONE_MS_IN_NS * 1000; private final Handler mHandler; private final Choreographer mChoreographer = Choreographer.getInstance(); /** * The offset between vsync-app and vsync-surfaceflinger. See * {@link #calculateAppSurfaceFlingerVsyncOffsetMs} why this is necessary. */ private long mSurfaceFlingerOffsetMs; public SurfaceFlingerVsyncChoreographer(Handler handler, Display display) { mHandler = handler; mSurfaceFlingerOffsetMs = calculateAppSurfaceFlingerVsyncOffsetMs(display); } public long getSurfaceFlingerOffsetMs() { return mSurfaceFlingerOffsetMs; } /** * This method calculates the offset between vsync-surfaceflinger and vsync-app. If vsync-app * is a couple of milliseconds before vsync-sf, a touch or animation event that causes a surface * flinger transaction are sometimes processed before the vsync-sf tick, and sometimes after, * which leads to jank. Figure out this difference here and then post all the touch/animation * events to start being processed at vsync-sf. * * @return The offset between vsync-app and vsync-sf, or 0 if vsync app happens after vsync-sf. */ private long calculateAppSurfaceFlingerVsyncOffsetMs(Display display) { // Calculate vsync offset from SurfaceFlinger. // See frameworks/native/services/surfaceflinger/SurfaceFlinger.cpp:getDisplayConfigs long vsyncPeriod = (long) (ONE_S_IN_NS / display.getRefreshRate()); long sfVsyncOffset = vsyncPeriod - (display.getPresentationDeadlineNanos() - ONE_MS_IN_NS); return Math.max(0, (sfVsyncOffset - display.getAppVsyncOffsetNanos()) / ONE_MS_IN_NS); } public void scheduleAtSfVsync(Runnable r) { final long delay = calculateDelay(); if (delay <= 0) { r.run(); } else { mHandler.postDelayed(r, delay); } } public void scheduleAtSfVsync(Handler h, Message m) { final long delay = calculateDelay(); if (delay <= 0) { h.handleMessage(m); } else { m.setAsynchronous(true); h.sendMessageDelayed(m, delay); } } private long calculateDelay() { final long sinceFrameStart = System.nanoTime() - mChoreographer.getLastFrameTimeNanos(); return mSurfaceFlingerOffsetMs - sinceFrameStart / 1000000; } }
packages/SystemUI/src/com/android/systemui/stackdivider/DividerView.java +9 −39 Original line number Diff line number Diff line Loading @@ -58,6 +58,7 @@ import com.android.internal.logging.nano.MetricsProto.MetricsEvent; import com.android.internal.policy.DividerSnapAlgorithm; import com.android.internal.policy.DividerSnapAlgorithm.SnapTarget; import com.android.internal.policy.DockedDividerUtils; import com.android.internal.view.SurfaceFlingerVsyncChoreographer; import com.android.systemui.Interpolators; import com.android.systemui.R; import com.android.systemui.recents.Recents; Loading Loading @@ -108,9 +109,6 @@ public class DividerView extends FrameLayout implements OnTouchListener, private static final Interpolator IME_ADJUST_INTERPOLATOR = new PathInterpolator(0.2f, 0f, 0.1f, 1f); private static final long ONE_MS_IN_NS = 1000000; private static final long ONE_S_IN_NS = ONE_MS_IN_NS * 1000; private static final int MSG_RESIZE_STACK = 0; private DividerHandleView mHandle; Loading Loading @@ -161,12 +159,7 @@ public class DividerView extends FrameLayout implements OnTouchListener, private boolean mHomeStackResizable; private boolean mAdjustedForIme; private DividerState mState; /** * The offset between vsync-app and vsync-surfaceflinger. See * {@link #calculateAppSurfaceFlingerVsyncOffsetMs} why this is necessary. */ private long mSurfaceFlingerOffsetMs; private SurfaceFlingerVsyncChoreographer mSfChoreographer; private final Handler mHandler = new Handler() { @Override Loading Loading @@ -319,7 +312,7 @@ public class DividerView extends FrameLayout implements OnTouchListener, protected void onAttachedToWindow() { super.onAttachedToWindow(); EventBus.getDefault().register(this); mSurfaceFlingerOffsetMs = calculateAppSurfaceFlingerVsyncOffsetMs(); mSfChoreographer = new SurfaceFlingerVsyncChoreographer(mHandler, getDisplay()); } @Override Loading @@ -328,25 +321,6 @@ public class DividerView extends FrameLayout implements OnTouchListener, EventBus.getDefault().unregister(this); } /** * This method calculates the offset between vsync-surfaceflinger and vsync-app. If vsync-app * is a couple of milliseconds before vsync-sf, a touch or animation event that causes the * stacks to be resized are sometimes processed before the vsync-sf tick, and sometimes after, * which leads to jank. Figure out this difference here and then post all the touch/animation * events to start being processed at vsync-sf. * * @return The offset between vsync-app and vsync-sf, or 0 if vsync app happens after vsync-sf. */ private long calculateAppSurfaceFlingerVsyncOffsetMs() { Display display = getDisplay(); // Calculate vsync offset from SurfaceFlinger. // See frameworks/native/services/surfaceflinger/SurfaceFlinger.cpp:getDisplayConfigs long vsyncPeriod = (long) (ONE_S_IN_NS / display.getRefreshRate()); long sfVsyncOffset = vsyncPeriod - (display.getPresentationDeadlineNanos() - ONE_MS_IN_NS); return Math.max(0, (sfVsyncOffset - display.getAppVsyncOffsetNanos()) / ONE_MS_IN_NS); } @Override public WindowInsets onApplyWindowInsets(WindowInsets insets) { if (mStableInsets.left != insets.getStableInsetLeft() Loading Loading @@ -630,8 +604,8 @@ public class DividerView extends FrameLayout implements OnTouchListener, delay = endDelay; } else if (mCancelled) { delay = 0; } else if (mSurfaceFlingerOffsetMs != 0) { delay = mSurfaceFlingerOffsetMs; } else if (mSfChoreographer.getSurfaceFlingerOffsetMs() > 0) { delay = mSfChoreographer.getSurfaceFlingerOffsetMs(); } if (delay == 0) { endAction.run(); Loading Loading @@ -916,14 +890,10 @@ public class DividerView extends FrameLayout implements OnTouchListener, } public void resizeStackDelayed(int position, int taskPosition, SnapTarget taskSnapTarget) { if (mSurfaceFlingerOffsetMs != 0) { Message message = mHandler.obtainMessage(MSG_RESIZE_STACK, position, taskPosition, taskSnapTarget); message.setAsynchronous(true); mHandler.sendMessageDelayed(message, mSurfaceFlingerOffsetMs); } else { resizeStack(position, taskPosition, taskSnapTarget); } mSfChoreographer.scheduleAtSfVsync(mHandler, message); } public void resizeStack(int position, int taskPosition, SnapTarget taskSnapTarget) { Loading
services/core/java/com/android/server/wm/WindowAnimator.java +22 −10 Original line number Diff line number Diff line Loading @@ -17,17 +17,15 @@ package com.android.server.wm; import static android.view.Display.DEFAULT_DISPLAY; import static android.view.WindowManager.LayoutParams.FLAG_SHOW_WALLPAPER; import static com.android.server.wm.WindowManagerDebugConfig.DEBUG_WALLPAPER; import static com.android.server.wm.WindowManagerDebugConfig.DEBUG_WINDOW_TRACE; import static com.android.server.wm.WindowManagerDebugConfig.SHOW_TRANSACTIONS; import static com.android.server.wm.WindowManagerDebugConfig.TAG_WITH_CLASS_NAME; import static com.android.server.wm.WindowManagerDebugConfig.TAG_WM; import static com.android.server.wm.WindowSurfacePlacer.SET_ORIENTATION_CHANGE_COMPLETE; import static com.android.server.wm.WindowSurfacePlacer.SET_UPDATE_ROTATION; import static com.android.server.wm.WindowSurfacePlacer.SET_WALLPAPER_MAY_CHANGE; import android.content.Context; import android.os.Handler; import android.os.Trace; import android.util.Slog; import android.util.SparseArray; Loading @@ -36,6 +34,9 @@ import android.view.Choreographer; import android.view.SurfaceControl; import android.view.WindowManagerPolicy; import com.android.internal.view.SurfaceFlingerVsyncChoreographer; import com.android.server.DisplayThread; import java.io.PrintWriter; /** Loading Loading @@ -82,20 +83,31 @@ public class WindowAnimator { // check if some got replaced and can be removed. private boolean mRemoveReplacedWindows = false; private long mCurrentFrameTime; private final Runnable mAnimationTick; private final SurfaceFlingerVsyncChoreographer mSfChoreographer; WindowAnimator(final WindowManagerService service) { mService = service; mContext = service.mContext; mPolicy = service.mPolicy; mWindowPlacerLocked = service.mWindowPlacerLocked; final Handler handler = DisplayThread.getHandler(); mAnimationFrameCallback = new Choreographer.FrameCallback() { public void doFrame(long frameTimeNs) { // TODO: Multi-display: If displays have different vsync tick, have a separate tick per // display. mSfChoreographer = new SurfaceFlingerVsyncChoreographer(handler, mService.getDefaultDisplayContentLocked().getDisplay()); mAnimationTick = () -> { synchronized (mService.mWindowMap) { mService.mAnimationScheduled = false; animateLocked(frameTimeNs); } animateLocked(mCurrentFrameTime); } }; mAnimationFrameCallback = frameTimeNs -> { mCurrentFrameTime = frameTimeNs; mSfChoreographer.scheduleAtSfVsync(mAnimationTick); }; } void addDisplayLocked(final int displayId) { Loading