Set early-wake during transition animation
Parity with legacy. This tells surfaceflinger to allow more time to composite frames during animations -- reduces likelihood of missing frames. Also, pause task-persisting during this period to avoid lock contention (also parity w/ legacy). Bug: 258881120 Test: run graphics/coldlaunch/open-youtube microbench and observe aggregate for SFSTATS_GLOBAL_MISSEDFRAMES-mean Change-Id: I29afc5dca935e7b5db338b9f85c405cccafe09cc
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