Set early-wake during transition animation
Parity with legacy. This tells surfaceflinger to allow more
time to composite frames during animations -- reduces likelihood
of missing frames.
Also, pause task-persisting during this period to avoid lock
contention (also parity w/ legacy).
Bug: 258881120
Test: run graphics/coldlaunch/open-youtube microbench and observe
aggregate for SFSTATS_GLOBAL_MISSEDFRAMES-mean
Change-Id: I29afc5dca935e7b5db338b9f85c405cccafe09cc
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