Fix selection after dismissal
When dismissing a bubble, mIsBubbleSwitchingAnimating should only be true if it's the current bubble being dismissed. If a different bubble is selected, then no switching animation will need to be run. Bug: 234621652 Bug: 234069335 Test: manual - have multiple bubbles, expand the stack, dismiss a bubble that isn't currently selected => verify that you can select a different bubble after dismissing Change-Id: Ice4ade66d49e1bd302defab142ae367c4a889cfd
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