Fix selection after dismissal
When dismissing a bubble, mIsBubbleSwitchingAnimating should only be
true if it's the current bubble being dismissed. If a different
bubble is selected, then no switching animation will need to be
run.
Bug: 234621652
Bug: 234069335
Test: manual - have multiple bubbles, expand the stack, dismiss
a bubble that isn't currently selected
=> verify that you can select a different bubble after
dismissing
Change-Id: Ice4ade66d49e1bd302defab142ae367c4a889cfd
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