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Commit c2ffeb45 authored by Alec Mouri's avatar Alec Mouri
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Swap contexts when unmapping ExternalTextures

Protected surfaces aren't visible to other contexts even when the
contexts have a shared object space, so the protected context must be
active when freeing protected textures. Otherwise, this may result in a
GPU memory leak.

Bug: 187870007
Bug: 189899352
Test: WidevineHEVCPlaybackTests
Change-Id: Id4d51df1878903a8e638c38c0cfb64527402143b
parent 5c6d16d6
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