surfaceflinger: use RenderEngine sync primitives
Update BufferLayerConsumer to use RenderEngine sync primitives. Test: SurfaceFlinger_test Change-Id: I142ea24ac7484b8a1b5fb6459f03861e8dabff96
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Update BufferLayerConsumer to use RenderEngine sync primitives. Test: SurfaceFlinger_test Change-Id: I142ea24ac7484b8a1b5fb6459f03861e8dabff96