Loading libs/gui/SurfaceComposerClient.cpp +3 −0 Original line number Diff line number Diff line Loading @@ -660,6 +660,7 @@ SurfaceComposerClient::Transaction::createFromParcel(const Parcel* parcel) { status_t SurfaceComposerClient::Transaction::readFromParcel(const Parcel* parcel) { const uint64_t transactionId = parcel->readUint64(); const uint32_t forceSynchronous = parcel->readUint32(); const uint32_t transactionNestCount = parcel->readUint32(); const bool animation = parcel->readBool(); Loading Loading @@ -737,6 +738,7 @@ status_t SurfaceComposerClient::Transaction::readFromParcel(const Parcel* parcel inputWindowCommands.read(*parcel); // Parsing was successful. Update the object. mId = transactionId; mForceSynchronous = forceSynchronous; mTransactionNestCount = transactionNestCount; mAnimation = animation; Loading Loading @@ -768,6 +770,7 @@ status_t SurfaceComposerClient::Transaction::writeToParcel(Parcel* parcel) const const_cast<SurfaceComposerClient::Transaction*>(this)->cacheBuffers(); parcel->writeUint64(mId); parcel->writeUint32(mForceSynchronous); parcel->writeUint32(mTransactionNestCount); parcel->writeBool(mAnimation); Loading Loading
libs/gui/SurfaceComposerClient.cpp +3 −0 Original line number Diff line number Diff line Loading @@ -660,6 +660,7 @@ SurfaceComposerClient::Transaction::createFromParcel(const Parcel* parcel) { status_t SurfaceComposerClient::Transaction::readFromParcel(const Parcel* parcel) { const uint64_t transactionId = parcel->readUint64(); const uint32_t forceSynchronous = parcel->readUint32(); const uint32_t transactionNestCount = parcel->readUint32(); const bool animation = parcel->readBool(); Loading Loading @@ -737,6 +738,7 @@ status_t SurfaceComposerClient::Transaction::readFromParcel(const Parcel* parcel inputWindowCommands.read(*parcel); // Parsing was successful. Update the object. mId = transactionId; mForceSynchronous = forceSynchronous; mTransactionNestCount = transactionNestCount; mAnimation = animation; Loading Loading @@ -768,6 +770,7 @@ status_t SurfaceComposerClient::Transaction::writeToParcel(Parcel* parcel) const const_cast<SurfaceComposerClient::Transaction*>(this)->cacheBuffers(); parcel->writeUint64(mId); parcel->writeUint32(mForceSynchronous); parcel->writeUint32(mTransactionNestCount); parcel->writeBool(mAnimation); Loading