Loading services/surfaceflinger/FrontEnd/LayerSnapshotBuilder.cpp +1 −1 Original line number Diff line number Diff line Loading @@ -666,7 +666,7 @@ void LayerSnapshotBuilder::updateFrameRateFromChildSnapshot(LayerSnapshot& snaps return; } using FrameRateCompatibility = scheduler::LayerInfo::FrameRateCompatibility; using FrameRateCompatibility = scheduler::FrameRateCompatibility; if (snapshot.frameRate.isValid()) { // we already have a valid framerate. return; Loading services/surfaceflinger/FrontEnd/RequestedLayerState.cpp +1 −2 Original line number Diff line number Diff line Loading @@ -122,8 +122,7 @@ RequestedLayerState::RequestedLayerState(const LayerCreationArgs& args) isTrustedOverlay = false; dropInputMode = gui::DropInputMode::NONE; dimmingEnabled = true; defaultFrameRateCompatibility = static_cast<int8_t>(scheduler::LayerInfo::FrameRateCompatibility::Default); defaultFrameRateCompatibility = static_cast<int8_t>(scheduler::FrameRateCompatibility::Default); frameRateCategory = static_cast<int8_t>(FrameRateCategory::Default); frameRateSelectionStrategy = static_cast<int8_t>(scheduler::LayerInfo::FrameRateSelectionStrategy::Self); Loading services/surfaceflinger/Layer.cpp +1 −1 Original line number Diff line number Diff line Loading @@ -1160,7 +1160,7 @@ bool Layer::setDefaultFrameRateCompatibility(FrameRateCompatibility compatibilit return true; } scheduler::LayerInfo::FrameRateCompatibility Layer::getDefaultFrameRateCompatibility() const { scheduler::FrameRateCompatibility Layer::getDefaultFrameRateCompatibility() const { return mDrawingState.defaultFrameRateCompatibility; } Loading services/surfaceflinger/Layer.h +1 −1 Original line number Diff line number Diff line Loading @@ -111,7 +111,7 @@ public: }; using FrameRate = scheduler::LayerInfo::FrameRate; using FrameRateCompatibility = scheduler::LayerInfo::FrameRateCompatibility; using FrameRateCompatibility = scheduler::FrameRateCompatibility; using FrameRateSelectionStrategy = scheduler::LayerInfo::FrameRateSelectionStrategy; struct State { Loading services/surfaceflinger/Scheduler/FrameRateCompatibility.h 0 → 100644 +38 −0 Original line number Diff line number Diff line /* * Copyright 2023 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #pragma once namespace android::scheduler { // FrameRateCompatibility specifies how we should interpret the frame rate associated with // the layer. enum class FrameRateCompatibility { Default, // Layer didn't specify any specific handling strategy Min, // Layer needs the minimum frame rate. Exact, // Layer needs the exact frame rate. ExactOrMultiple, // Layer needs the exact frame rate (or a multiple of it) to present the // content properly. Any other value will result in a pull down. NoVote, // Layer doesn't have any requirements for the refresh rate and // should not be considered when the display refresh rate is determined. ftl_last = NoVote }; } // namespace android::scheduler Loading
services/surfaceflinger/FrontEnd/LayerSnapshotBuilder.cpp +1 −1 Original line number Diff line number Diff line Loading @@ -666,7 +666,7 @@ void LayerSnapshotBuilder::updateFrameRateFromChildSnapshot(LayerSnapshot& snaps return; } using FrameRateCompatibility = scheduler::LayerInfo::FrameRateCompatibility; using FrameRateCompatibility = scheduler::FrameRateCompatibility; if (snapshot.frameRate.isValid()) { // we already have a valid framerate. return; Loading
services/surfaceflinger/FrontEnd/RequestedLayerState.cpp +1 −2 Original line number Diff line number Diff line Loading @@ -122,8 +122,7 @@ RequestedLayerState::RequestedLayerState(const LayerCreationArgs& args) isTrustedOverlay = false; dropInputMode = gui::DropInputMode::NONE; dimmingEnabled = true; defaultFrameRateCompatibility = static_cast<int8_t>(scheduler::LayerInfo::FrameRateCompatibility::Default); defaultFrameRateCompatibility = static_cast<int8_t>(scheduler::FrameRateCompatibility::Default); frameRateCategory = static_cast<int8_t>(FrameRateCategory::Default); frameRateSelectionStrategy = static_cast<int8_t>(scheduler::LayerInfo::FrameRateSelectionStrategy::Self); Loading
services/surfaceflinger/Layer.cpp +1 −1 Original line number Diff line number Diff line Loading @@ -1160,7 +1160,7 @@ bool Layer::setDefaultFrameRateCompatibility(FrameRateCompatibility compatibilit return true; } scheduler::LayerInfo::FrameRateCompatibility Layer::getDefaultFrameRateCompatibility() const { scheduler::FrameRateCompatibility Layer::getDefaultFrameRateCompatibility() const { return mDrawingState.defaultFrameRateCompatibility; } Loading
services/surfaceflinger/Layer.h +1 −1 Original line number Diff line number Diff line Loading @@ -111,7 +111,7 @@ public: }; using FrameRate = scheduler::LayerInfo::FrameRate; using FrameRateCompatibility = scheduler::LayerInfo::FrameRateCompatibility; using FrameRateCompatibility = scheduler::FrameRateCompatibility; using FrameRateSelectionStrategy = scheduler::LayerInfo::FrameRateSelectionStrategy; struct State { Loading
services/surfaceflinger/Scheduler/FrameRateCompatibility.h 0 → 100644 +38 −0 Original line number Diff line number Diff line /* * Copyright 2023 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #pragma once namespace android::scheduler { // FrameRateCompatibility specifies how we should interpret the frame rate associated with // the layer. enum class FrameRateCompatibility { Default, // Layer didn't specify any specific handling strategy Min, // Layer needs the minimum frame rate. Exact, // Layer needs the exact frame rate. ExactOrMultiple, // Layer needs the exact frame rate (or a multiple of it) to present the // content properly. Any other value will result in a pull down. NoVote, // Layer doesn't have any requirements for the refresh rate and // should not be considered when the display refresh rate is determined. ftl_last = NoVote }; } // namespace android::scheduler