Loading services/surfaceflinger/SurfaceFlinger.cpp +2 −2 Original line number Diff line number Diff line Loading @@ -2241,7 +2241,7 @@ uint32_t SurfaceFlinger::setClientStateLocked( if (what & layer_state_t::eLayerChanged) { // NOTE: index needs to be calculated before we update the state ssize_t idx = mCurrentState.layersSortedByZ.indexOf(layer); if (layer->setLayer(s.z)) { if (layer->setLayer(s.z) && idx >= 0) { mCurrentState.layersSortedByZ.removeAt(idx); mCurrentState.layersSortedByZ.add(layer); // we need traversal (state changed) Loading Loading @@ -2277,7 +2277,7 @@ uint32_t SurfaceFlinger::setClientStateLocked( if (what & layer_state_t::eLayerStackChanged) { // NOTE: index needs to be calculated before we update the state ssize_t idx = mCurrentState.layersSortedByZ.indexOf(layer); if (layer->setLayerStack(s.layerStack)) { if (layer->setLayerStack(s.layerStack) && idx >= 0) { mCurrentState.layersSortedByZ.removeAt(idx); mCurrentState.layersSortedByZ.add(layer); // we need traversal (state changed) Loading Loading
services/surfaceflinger/SurfaceFlinger.cpp +2 −2 Original line number Diff line number Diff line Loading @@ -2241,7 +2241,7 @@ uint32_t SurfaceFlinger::setClientStateLocked( if (what & layer_state_t::eLayerChanged) { // NOTE: index needs to be calculated before we update the state ssize_t idx = mCurrentState.layersSortedByZ.indexOf(layer); if (layer->setLayer(s.z)) { if (layer->setLayer(s.z) && idx >= 0) { mCurrentState.layersSortedByZ.removeAt(idx); mCurrentState.layersSortedByZ.add(layer); // we need traversal (state changed) Loading Loading @@ -2277,7 +2277,7 @@ uint32_t SurfaceFlinger::setClientStateLocked( if (what & layer_state_t::eLayerStackChanged) { // NOTE: index needs to be calculated before we update the state ssize_t idx = mCurrentState.layersSortedByZ.indexOf(layer); if (layer->setLayerStack(s.layerStack)) { if (layer->setLayerStack(s.layerStack) && idx >= 0) { mCurrentState.layersSortedByZ.removeAt(idx); mCurrentState.layersSortedByZ.add(layer); // we need traversal (state changed) Loading