Loading services/inputflinger/dispatcher/InputDispatcher.cpp +2 −2 Original line number Diff line number Diff line Loading @@ -2558,9 +2558,9 @@ std::vector<InputTarget> InputDispatcher::findTouchedWindowTargetsLocked( return {}; } // Drop touch events if requested by input feature // Do not slide events to the window which can not receive motion event if (newTouchedWindowHandle != nullptr && shouldDropInput(entry, newTouchedWindowHandle)) { !canWindowReceiveMotionLocked(newTouchedWindowHandle, entry)) { newTouchedWindowHandle = nullptr; } Loading Loading
services/inputflinger/dispatcher/InputDispatcher.cpp +2 −2 Original line number Diff line number Diff line Loading @@ -2558,9 +2558,9 @@ std::vector<InputTarget> InputDispatcher::findTouchedWindowTargetsLocked( return {}; } // Drop touch events if requested by input feature // Do not slide events to the window which can not receive motion event if (newTouchedWindowHandle != nullptr && shouldDropInput(entry, newTouchedWindowHandle)) { !canWindowReceiveMotionLocked(newTouchedWindowHandle, entry)) { newTouchedWindowHandle = nullptr; } Loading