Donate to e Foundation | Murena handsets with /e/OS | Own a part of Murena! Learn more

Skip to content
Commit 87a6ad18 authored by Sunny Goyal's avatar Sunny Goyal
Browse files

Fixing controller state is not properly cleared when the animaiton is cancelled.

This was leading to a pending animation running while the state had changes,
leaving user in an inconsistent state.

Various atomic animation fixes
> Ensuring that there is only one success listener on atomic animation, so that atomic
  controller is created only once and to the final mToState
> If atomic controller is already running, skip animating the atomic conmonenets as
  part of main animaiton
> Cancel atomic controller if it is going to a different state

Bug: 80549582
Bug: 109583168
Change-Id: Ie7a032e0fa73b1f1c2ef53055c08d16444f0385e
parent d936f6a5
Loading
Loading
Loading
Loading
0% Loading or .
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment