Fix some state issues with home and quick switch gestures
Handle the fact that LAUNCHER_STARTED can come 25ms+ later than LAUNCHER_PRESENT - Don't call prepareRecentsUi() if we already completed the gesture to go home - Previously it was possible to get LAUNCHER_PRESENT -> GESTURE_STARTED -> GESTURE_COMPLETED -> LAUNCHER_STARTED. Because we go to BACKGROUND_APP state in LAUNCHER_STARTED, this sequence ended up there instead of home (b/124338231) - Call setupRecentsViewUi() in LAUNCHER_PRESENT instead of LAUNCHER_START - Because setupRecentsViewUi() sets RecentsView to show the running task, it was interferring with quick switches that had the state sequence above Other quick switch fixes - Set canBeContinued = true for LAST_TASK gesture target. This handles cases like: switch from task 0 to task 1, intercept and go back to 0 (LAST_TASK), intercept again to go to 1 - Ignore deferred touch down target if we're continuing the previous gesture - Set STATE_HANDLER_INVALIDATED as soon as we start finishing recents animation instead of waiting until the new task is launched. This is what we do when re-launching the last task, and it allows us to start a new gesture sooner. One race condition still exists with consecutive quick switches: if you switch to a new task, the next gesture might get stuck if it starts after finishing the recents animation but before the task is fully launched/launcher is stopped. Bug: 124338231 Bug: 111926330 Change-Id: Ia7e1eebe6e81e2f10bb42a10b2f46fd720da0dc1
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