Fix problem of multiple stacked copies of "Select SIM" dialog
The SimDialogActivity is used to ask the user questions about which SIM card to use for various services like calls, SMS, and data. In some cases of SIM changes (eg when a SIM is added or removed), the telephony stack sends a broadcast that SimSelectNotification listens for so it can pop up a general "SIM cards changed" notification, and we additionally want to bring up an interruptive dialog to ask the user a specific question. This might happen for instance when we want to ask the user's permission to turn on data on a SIM. Recent DSDS changes in the telephony stack have meant that we accidentally create several stacked copies of this dialog, because they send several broadcast updates as information about SIMs asynchronously changes. For instance, we might initially detect a SIM with a generic name of "CARD 1", and shortly after discover the actual carrier name. So what we really want is to put up the dialog, and update it as information changes. This CL makes SimDialogActivity use launchMode="singleTop" so that additional copies of the activity won't be launched. Then it internally enforces only showing one dialog per type of request (calls, SMS, data, or preferred sim). If we get a request for a dialog that already exists, we just update it instead of creating a new one for that type. So there can still be a stack of more than one dialog, but each one will be asking a different question. This also refactors the monolithic, somewhat confusing code for showing the various types of dialogs into a more clearly separated class hierarchy, and switches to using DialogFragment for the dialog. Fixes: 126596081 Test: manual (start with device in DSDS mode with 2 subs, remove SIM card and re-insert it) Change-Id: I0dbc41dc3b15015389823a24df10bbff08ec6615
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