Support for high-resolution contact photos.
Rather than getting a bitmap directly from the gallery app, with this change we create a temporary file and request that the photo be stored there. This avoids running into bundle size limits when passing large, uncompressed bitmaps back from the gallery. After reading the photo out into the Contacts app, we use the openAssetFile API to stream the large photo data into the Contacts Provider. Note that we do this rather than having Gallery write directly to the provider because we have no guarantee that the Gallery (or substitute) app has WRITE_CONTACTS permission. In the Contact Editor, the image is not permanently stored until the contact is saved. This avoids needing special logic to handle the case where the contact is newly-created. Fix bug 5907233 en passant... the vestiges of some partially- expunged code were causing the ContentEditorFragment to not apply a selected photo. Bug: 5786849 Bug: 5907233 Change-Id: Ic0cabaa50c08d6a9a0b730698c92f4092192438a
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