Loading vehicle/2.0/default/tests/VehicleHalTestUtils.h +5 −5 Original line number Diff line number Diff line Loading @@ -205,7 +205,7 @@ inline std::string enumToHexString(T value) { } template <typename T> inline std::string toString(const hidl_vec<T>& vec) { inline std::string vecToString(const hidl_vec<T>& vec) { std::stringstream ss("["); for (size_t i = 0; i < vec.size(); i++) { if (i != 0) ss << ","; Loading @@ -222,10 +222,10 @@ inline std::string toString(const VehiclePropValue &v) { << " areaId: " << hexString(v.areaId) << ",\n" << " timestamp: " << v.timestamp << ",\n" << " value {\n" << " int32Values: " << toString(v.value.int32Values) << ",\n" << " floatValues: " << toString(v.value.floatValues) << ",\n" << " int64Values: " << toString(v.value.int64Values) << ",\n" << " bytes: " << toString(v.value.bytes) << ",\n" << " int32Values: " << vecToString(v.value.int32Values) << ",\n" << " floatValues: " << vecToString(v.value.floatValues) << ",\n" << " int64Values: " << vecToString(v.value.int64Values) << ",\n" << " bytes: " << vecToString(v.value.bytes) << ",\n" << " string: " << v.value.stringValue.c_str() << ",\n" << " }\n" << "}\n"; Loading Loading
vehicle/2.0/default/tests/VehicleHalTestUtils.h +5 −5 Original line number Diff line number Diff line Loading @@ -205,7 +205,7 @@ inline std::string enumToHexString(T value) { } template <typename T> inline std::string toString(const hidl_vec<T>& vec) { inline std::string vecToString(const hidl_vec<T>& vec) { std::stringstream ss("["); for (size_t i = 0; i < vec.size(); i++) { if (i != 0) ss << ","; Loading @@ -222,10 +222,10 @@ inline std::string toString(const VehiclePropValue &v) { << " areaId: " << hexString(v.areaId) << ",\n" << " timestamp: " << v.timestamp << ",\n" << " value {\n" << " int32Values: " << toString(v.value.int32Values) << ",\n" << " floatValues: " << toString(v.value.floatValues) << ",\n" << " int64Values: " << toString(v.value.int64Values) << ",\n" << " bytes: " << toString(v.value.bytes) << ",\n" << " int32Values: " << vecToString(v.value.int32Values) << ",\n" << " floatValues: " << vecToString(v.value.floatValues) << ",\n" << " int64Values: " << vecToString(v.value.int64Values) << ",\n" << " bytes: " << vecToString(v.value.bytes) << ",\n" << " string: " << v.value.stringValue.c_str() << ",\n" << " }\n" << "}\n"; Loading