DisplayDecoration test: destroy layers per display
This appears to have been broken with Ic3c0415612b1387671ab8efa0ec95ed727f6bf68, which attempts to destroy layers for all displays using a single writer. The display command that destroys a layer must be in the writer for that display, in order for the displays to run independently. Do so in the test itself, rather than relying on TearDown to destroy all of them. Bug: 333974982 Test: atest VtsHalGraphicsComposer3_TargetTest Flag: TEST_ONLY Change-Id: Ib6807c85bc6cb32c56cc72126a9fa68363365912
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