Support fp16 in sf
* Make sure we don't dim SDR in renderengine, and instead map HDR to the correct relative luminance above 1.0 * Plumb the HDR/SDR ratio into HWC Bug: 236745178 Test: builds Change-Id: I325972a01280d287189d38dd6c5bf7f2d4b776bb
Loading
Please register or sign in to comment