Make blur surface with bounds of layer
This CL changes the blur logic to take a snapshot only of the layer, not the whole screen. This has 2 benefits: 1. The blur shader samples only within the bounds of the surface, so this change fixes a black frame around the blurred layer 2. The blur surface is smaller when the layer is not fullscreen, so less information gets copied around Bug: 174464919 Test: check background blur doesn't have a black frame Test: check blur regions are in place Change-Id: Ic31742248cc8441225503af48f13e6ef95a59443
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