BlastBufferQueue: Add buffer rejection
Second attempt at rejecting buffers that do not match layer size when buffer scaling mode is set to freeze. If we dont reject the buffers, the layer will scale the buffers incorrectly. However we do not want to reject buffers that were rendered before the size change. To prevent this, we gate the size change until we receive the first buffer with the requested size. Bug: 168504870 Test: atest SurfaceViewBufferTests libgui_test Test: go/wm-tests, check logs for no rejected buffers Change-Id: I3cc43b2bbf32b4fe6cd8d540967f217c0593aa57
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