Fix rounding error when constructing Rect from FloatRect
Current rounding logic does not handle negative values correctly. FloatRect(-1080,...) is converted to Rect(-1079,...) Fix this by using the standard rounding function. Flag: EXEMPT build error (b/350967139) Bug: 310950423 Test: presubmit Change-Id: Ib8c5c393040149225e5b2bc858c21894e306a456
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