SF: make RenderEngineThreaded::waitUntilInitialized more efficient
RenderEngineThreaded::waitUntilInitialized is called from multiple threads. Use atomic to avoid contending on a mutex. Bug: 313924033 Test: presubmit Change-Id: I4d61240a76f3ca814c28ccba62626f8b43a125cd Merged-In: I4d61240a76f3ca814c28ccba62626f8b43a125cd (cherry picked from commit 36135d0e)
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