Only call onNewVsyncSchedule if the pacesetter changes
When re-calculating the pacesetter display, we may end up with the same display, and therefore the same VsyncSchedule. In that case, we don't need to apply the new one. Bug: 276367387 Test: atest libsurfaceflinger_unittest:SchedulerTest Change-Id: I76750ffdba6c3d790a98b65aabbc8b13eab3b4ae
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