Rootless GPU Debug
Add the ability to load GPU debug layers from the base directory of debuggable applications. This update concides with changes to framework/base to control the enabling logic in GraphicsEnvironment. This commit changes the Vulkan loader to: * Scan an additional location for debug layers. * Use the provided order of layers from GraphicsEnvironment, overriding system properties. * Use the first instance of a layer found, in the case of duplicates. * Move layers paths and namespace to GraphicsEnv, removing vulkan_loader_data Bug: 63708377 Test: Manual, CTS tests to follow Change-Id: I38dc91bbc26671f5093ee1b12454fc024c0b5892
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