SurfaceFlinger: add a sysprop to ignore present fences
Emulation platform doesn't have accurate present fences. If VSR is using the the timestamp from these present fences, then the calculated timeline is jittery and inaccurate. This change adds a new sysprop, debug.sf.vsync_reactor_ignore_present_fences, that indicates VSR to ignore present fences and instead use the vsync callbacks to calculate the timeline. Bug: 163165662 Test: Running emulation and collecting systraces Change-Id: I8785b36d805e08d2cb340e3c15aa2ce4003843db
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