Loading services/surfaceflinger/DisplayHardware/GraphicBufferAlloc.h→include/gui/GraphicBufferAlloc.h +0 −0 File moved. View file libs/gui/Android.mk +12 −11 Original line number Diff line number Diff line Loading @@ -3,29 +3,30 @@ include $(CLEAR_VARS) LOCAL_SRC_FILES:= \ BitTube.cpp \ BufferItemConsumer.cpp \ BufferQueue.cpp \ ConsumerBase.cpp \ CpuConsumer.cpp \ DisplayEventReceiver.cpp \ DummyConsumer.cpp \ GraphicBufferAlloc.cpp \ GuiConfig.cpp \ IDisplayEventConnection.cpp \ IGraphicBufferAlloc.cpp \ ISensorEventConnection.cpp \ ISensorServer.cpp \ ISurface.cpp \ ISurfaceComposer.cpp \ ISurfaceComposerClient.cpp \ ISurfaceTexture.cpp \ LayerState.cpp \ Sensor.cpp \ SensorEventQueue.cpp \ SensorManager.cpp \ SurfaceTexture.cpp \ SurfaceTextureClient.cpp \ ISurfaceComposer.cpp \ ISurface.cpp \ ISurfaceComposerClient.cpp \ IGraphicBufferAlloc.cpp \ LayerState.cpp \ Surface.cpp \ SurfaceComposerClient.cpp \ DummyConsumer.cpp \ CpuConsumer.cpp \ BufferItemConsumer.cpp \ GuiConfig.cpp SurfaceTexture.cpp \ SurfaceTextureClient.cpp \ LOCAL_SHARED_LIBRARIES := \ libbinder \ Loading services/surfaceflinger/DisplayHardware/GraphicBufferAlloc.cpp→libs/gui/GraphicBufferAlloc.cpp +1 −1 Original line number Diff line number Diff line Loading @@ -19,7 +19,7 @@ #include <ui/GraphicBuffer.h> #include "DisplayHardware/GraphicBufferAlloc.h" #include <gui/GraphicBufferAlloc.h> // ---------------------------------------------------------------------------- namespace android { Loading services/surfaceflinger/Android.mk +0 −1 Original line number Diff line number Diff line Loading @@ -11,7 +11,6 @@ LOCAL_SRC_FILES:= \ LayerDim.cpp \ LayerScreenshot.cpp \ DisplayHardware/FramebufferSurface.cpp \ DisplayHardware/GraphicBufferAlloc.cpp \ DisplayHardware/HWComposer.cpp \ DisplayHardware/PowerHAL.cpp \ GLExtensions.cpp \ Loading services/surfaceflinger/DisplayHardware/FramebufferSurface.cpp +1 −1 Original line number Diff line number Diff line Loading @@ -30,10 +30,10 @@ #include <hardware/hardware.h> #include <gui/SurfaceTextureClient.h> #include <gui/GraphicBufferAlloc.h> #include <ui/GraphicBuffer.h> #include "DisplayHardware/FramebufferSurface.h" #include "DisplayHardware/GraphicBufferAlloc.h" #include "DisplayHardware/HWComposer.h" #ifndef NUM_FRAMEBUFFER_SURFACE_BUFFERS Loading Loading
services/surfaceflinger/DisplayHardware/GraphicBufferAlloc.h→include/gui/GraphicBufferAlloc.h +0 −0 File moved. View file
libs/gui/Android.mk +12 −11 Original line number Diff line number Diff line Loading @@ -3,29 +3,30 @@ include $(CLEAR_VARS) LOCAL_SRC_FILES:= \ BitTube.cpp \ BufferItemConsumer.cpp \ BufferQueue.cpp \ ConsumerBase.cpp \ CpuConsumer.cpp \ DisplayEventReceiver.cpp \ DummyConsumer.cpp \ GraphicBufferAlloc.cpp \ GuiConfig.cpp \ IDisplayEventConnection.cpp \ IGraphicBufferAlloc.cpp \ ISensorEventConnection.cpp \ ISensorServer.cpp \ ISurface.cpp \ ISurfaceComposer.cpp \ ISurfaceComposerClient.cpp \ ISurfaceTexture.cpp \ LayerState.cpp \ Sensor.cpp \ SensorEventQueue.cpp \ SensorManager.cpp \ SurfaceTexture.cpp \ SurfaceTextureClient.cpp \ ISurfaceComposer.cpp \ ISurface.cpp \ ISurfaceComposerClient.cpp \ IGraphicBufferAlloc.cpp \ LayerState.cpp \ Surface.cpp \ SurfaceComposerClient.cpp \ DummyConsumer.cpp \ CpuConsumer.cpp \ BufferItemConsumer.cpp \ GuiConfig.cpp SurfaceTexture.cpp \ SurfaceTextureClient.cpp \ LOCAL_SHARED_LIBRARIES := \ libbinder \ Loading
services/surfaceflinger/DisplayHardware/GraphicBufferAlloc.cpp→libs/gui/GraphicBufferAlloc.cpp +1 −1 Original line number Diff line number Diff line Loading @@ -19,7 +19,7 @@ #include <ui/GraphicBuffer.h> #include "DisplayHardware/GraphicBufferAlloc.h" #include <gui/GraphicBufferAlloc.h> // ---------------------------------------------------------------------------- namespace android { Loading
services/surfaceflinger/Android.mk +0 −1 Original line number Diff line number Diff line Loading @@ -11,7 +11,6 @@ LOCAL_SRC_FILES:= \ LayerDim.cpp \ LayerScreenshot.cpp \ DisplayHardware/FramebufferSurface.cpp \ DisplayHardware/GraphicBufferAlloc.cpp \ DisplayHardware/HWComposer.cpp \ DisplayHardware/PowerHAL.cpp \ GLExtensions.cpp \ Loading
services/surfaceflinger/DisplayHardware/FramebufferSurface.cpp +1 −1 Original line number Diff line number Diff line Loading @@ -30,10 +30,10 @@ #include <hardware/hardware.h> #include <gui/SurfaceTextureClient.h> #include <gui/GraphicBufferAlloc.h> #include <ui/GraphicBuffer.h> #include "DisplayHardware/FramebufferSurface.h" #include "DisplayHardware/GraphicBufferAlloc.h" #include "DisplayHardware/HWComposer.h" #ifndef NUM_FRAMEBUFFER_SURFACE_BUFFERS Loading