Loading libs/sensor/SensorManager.cpp +1 −1 Original line number Original line Diff line number Diff line Loading @@ -84,7 +84,7 @@ bool findSensorNameInList(int32_t handle, const Vector<Sensor>& sensorList, std::ostringstream oss; std::ostringstream oss; oss << sensor.getStringType() << ":" << sensor.getName(); oss << sensor.getStringType() << ":" << sensor.getName(); if (outString) { if (outString) { *outString = std::move(oss.str()); *outString = oss.str(); } } return true; return true; } } Loading services/surfaceflinger/CompositionEngine/src/Output.cpp +2 −2 Original line number Original line Diff line number Diff line Loading @@ -1101,10 +1101,10 @@ void Output::prepareFrame() { } } ftl::Future<std::monostate> Output::presentFrameAndReleaseLayersAsync(bool flushEvenWhenDisabled) { ftl::Future<std::monostate> Output::presentFrameAndReleaseLayersAsync(bool flushEvenWhenDisabled) { return ftl::Future<bool>(std::move(mHwComposerAsyncWorker->send([this, flushEvenWhenDisabled]() { return ftl::Future<bool>(mHwComposerAsyncWorker->send([this, flushEvenWhenDisabled]() { presentFrameAndReleaseLayers(flushEvenWhenDisabled); presentFrameAndReleaseLayers(flushEvenWhenDisabled); return true; return true; }))) })) .then([](bool) { return std::monostate{}; }); .then([](bool) { return std::monostate{}; }); } } Loading Loading
libs/sensor/SensorManager.cpp +1 −1 Original line number Original line Diff line number Diff line Loading @@ -84,7 +84,7 @@ bool findSensorNameInList(int32_t handle, const Vector<Sensor>& sensorList, std::ostringstream oss; std::ostringstream oss; oss << sensor.getStringType() << ":" << sensor.getName(); oss << sensor.getStringType() << ":" << sensor.getName(); if (outString) { if (outString) { *outString = std::move(oss.str()); *outString = oss.str(); } } return true; return true; } } Loading
services/surfaceflinger/CompositionEngine/src/Output.cpp +2 −2 Original line number Original line Diff line number Diff line Loading @@ -1101,10 +1101,10 @@ void Output::prepareFrame() { } } ftl::Future<std::monostate> Output::presentFrameAndReleaseLayersAsync(bool flushEvenWhenDisabled) { ftl::Future<std::monostate> Output::presentFrameAndReleaseLayersAsync(bool flushEvenWhenDisabled) { return ftl::Future<bool>(std::move(mHwComposerAsyncWorker->send([this, flushEvenWhenDisabled]() { return ftl::Future<bool>(mHwComposerAsyncWorker->send([this, flushEvenWhenDisabled]() { presentFrameAndReleaseLayers(flushEvenWhenDisabled); presentFrameAndReleaseLayers(flushEvenWhenDisabled); return true; return true; }))) })) .then([](bool) { return std::monostate{}; }); .then([](bool) { return std::monostate{}; }); } } Loading