[Lut shader] Fix gamma correction
to avoid color conversion, we de-gamma the image without changing the primaries, after lut(s) shader being applied, we need to re-gamma it back. Bug: 329472856 Test: luts cts cases Flag: android.hardware.flags.luts_api Change-Id: I8c8a3b6d445d11efab4115c097d7eeb91d1be384
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