SF: adapt region sampling to display orientation
Pass in the orientation flags of SF to RenderEngine when conducting the sampling composition. This resulted mis-sampled areas, especially when the region was outside of the clip of the 0-degree rotated display. Bug: 132394665 Test: manual verification with 90, 270, 0 rotations Test: new tests in libsurfaceflinger_unittest#RegionSamplingTest.* Change-Id: I2869ef191572dbcc9170df8d3ed17414ab053ca4
Loading
Please register or sign in to comment