Don't call invalidateHwcGeometry when handling transactions
This causes composition engine to trigger a full update when preparing composition state (StateSubset::GeometryAndContent) vs StateSubset::Content. In single buffer update scenarios this costs ~14% of whole process CPU instructions or ~20% of main thread CPU instructions. Bug: 186200583 Test: Existing tests pass Change-Id: I8e3be0e4d828823f665fb05ea275401a178eb861
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