Updated MotionEvent to use Transform
Updated MotionEvent to use Transform instead of offset and scale. This allowed a lot of simplification since it no longer needs to manually do the transformation calculation and instead can rely on functions provided by the Transform class. Test: Input works Test: inputflinger_tests Test: libinput_tests Bug: 158476194 Change-Id: Id40ae0184ca778507166e60d0d3eaf9564f3172b
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