SF: add a solid background when hole punching a cached set
When we punch a hole to round the corners on a PIP window we need to make sure that the cached set is opaque to prevent blending of the rounded corner edges with random opaque buffers. Bug: 194307461 Test: PIP window on solid color wallpaper Change-Id: I5ab80103dc5b43db85c4f12c9efd5ba2a1dfd076
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