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Commit 6af7c109 authored by Alec Mouri's avatar Alec Mouri Committed by Android (Google) Code Review
Browse files

Merge "Delete GLESRenderEngine" into main

parents 00a930ea e2b61c62
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+1 −25
Original line number Diff line number Diff line
@@ -56,30 +56,8 @@ cc_defaults {
filegroup {
    name: "librenderengine_sources",
    srcs: [
        "Description.cpp",
        "ExternalTexture.cpp",
        "Mesh.cpp",
        "RenderEngine.cpp",
        "Texture.cpp",
    ],
}

filegroup {
    name: "librenderengine_gl_sources",
    srcs: [
        "gl/GLESRenderEngine.cpp",
        "gl/GLExtensions.cpp",
        "gl/GLFramebuffer.cpp",
        "gl/GLImage.cpp",
        "gl/GLShadowTexture.cpp",
        "gl/GLShadowVertexGenerator.cpp",
        "gl/GLSkiaShadowPort.cpp",
        "gl/GLVertexBuffer.cpp",
        "gl/ImageManager.cpp",
        "gl/Program.cpp",
        "gl/ProgramCache.cpp",
        "gl/filters/BlurFilter.cpp",
        "gl/filters/GenericProgram.cpp",
    ],
}

@@ -96,6 +74,7 @@ filegroup {
        "skia/AutoBackendTexture.cpp",
        "skia/Cache.cpp",
        "skia/ColorSpaces.cpp",
        "skia/GLExtensions.cpp",
        "skia/SkiaRenderEngine.cpp",
        "skia/SkiaGLRenderEngine.cpp",
        "skia/SkiaVkRenderEngine.cpp",
@@ -136,7 +115,6 @@ cc_library_static {
    ],
    srcs: [
        ":librenderengine_sources",
        ":librenderengine_gl_sources",
        ":librenderengine_threaded_sources",
        ":librenderengine_skia_sources",
    ],
@@ -155,8 +133,6 @@ cc_library_static {
    name: "librenderengine_mocks",
    defaults: ["librenderengine_defaults"],
    srcs: [
        "mock/Framebuffer.cpp",
        "mock/Image.cpp",
        "mock/RenderEngine.cpp",
    ],
    static_libs: [

libs/renderengine/Description.cpp

deleted100644 → 0
+0 −61
Original line number Diff line number Diff line
/*
 * Copyright 2013 The Android Open Source Project
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *      http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */

#include <renderengine/private/Description.h>

#include <stdint.h>

#include <utils/TypeHelpers.h>

namespace android {
namespace renderengine {

Description::TransferFunction Description::dataSpaceToTransferFunction(ui::Dataspace dataSpace) {
    ui::Dataspace transfer = static_cast<ui::Dataspace>(dataSpace & ui::Dataspace::TRANSFER_MASK);
    switch (transfer) {
        case ui::Dataspace::TRANSFER_ST2084:
            return Description::TransferFunction::ST2084;
        case ui::Dataspace::TRANSFER_HLG:
            return Description::TransferFunction::HLG;
        case ui::Dataspace::TRANSFER_LINEAR:
            return Description::TransferFunction::LINEAR;
        default:
            return Description::TransferFunction::SRGB;
    }
}

bool Description::hasInputTransformMatrix() const {
    const mat4 identity;
    return inputTransformMatrix != identity;
}

bool Description::hasOutputTransformMatrix() const {
    const mat4 identity;
    return outputTransformMatrix != identity;
}

bool Description::hasColorMatrix() const {
    const mat4 identity;
    return colorMatrix != identity;
}

bool Description::hasDisplayColorMatrix() const {
    const mat4 identity;
    return displayColorMatrix != identity;
}

} // namespace renderengine
} // namespace android
+0 −8
Original line number Diff line number Diff line
@@ -27,14 +27,6 @@ ExternalTexture::ExternalTexture(const sp<GraphicBuffer>& buffer,
      : mBuffer(buffer), mRenderEngine(renderEngine), mWritable(usage & WRITEABLE) {
    LOG_ALWAYS_FATAL_IF(buffer == nullptr,
                        "Attempted to bind a null buffer to an external texture!");
    // GLESRenderEngine has a separate texture cache for output buffers,
    if (usage == WRITEABLE &&
        (mRenderEngine.getRenderEngineType() ==
                 renderengine::RenderEngine::RenderEngineType::GLES ||
         mRenderEngine.getRenderEngineType() ==
                 renderengine::RenderEngine::RenderEngineType::THREADED)) {
        return;
    }
    mRenderEngine.mapExternalTextureBuffer(mBuffer, mWritable);
}

libs/renderengine/Mesh.cpp

deleted100644 → 0
+0 −146
Original line number Diff line number Diff line
/*
 * Copyright 2013 The Android Open Source Project
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *      http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */

#include <renderengine/Mesh.h>

#include <utils/Log.h>

namespace android {
namespace renderengine {

Mesh::Mesh(Primitive primitive, size_t vertexCount, size_t vertexSize, size_t texCoordSize,
           size_t cropCoordsSize, size_t shadowColorSize, size_t shadowParamsSize,
           size_t indexCount)
      : mVertexCount(vertexCount),
        mVertexSize(vertexSize),
        mTexCoordsSize(texCoordSize),
        mCropCoordsSize(cropCoordsSize),
        mShadowColorSize(shadowColorSize),
        mShadowParamsSize(shadowParamsSize),
        mPrimitive(primitive),
        mIndexCount(indexCount) {
    if (vertexCount == 0) {
        mVertices.resize(1);
        mVertices[0] = 0.0f;
        mStride = 0;
        return;
    }
    size_t stride = vertexSize + texCoordSize + cropCoordsSize + shadowColorSize + shadowParamsSize;
    size_t remainder = (stride * vertexCount) / vertexCount;
    // Since all of the input parameters are unsigned, if stride is less than
    // either vertexSize or texCoordSize, it must have overflowed. remainder
    // will be equal to stride as long as stride * vertexCount doesn't overflow.
    if ((stride < vertexSize) || (remainder != stride)) {
        ALOGE("Overflow in Mesh(..., %zu, %zu, %zu, %zu, %zu, %zu)", vertexCount, vertexSize,
              texCoordSize, cropCoordsSize, shadowColorSize, shadowParamsSize);
        mVertices.resize(1);
        mVertices[0] = 0.0f;
        mVertexCount = 0;
        mVertexSize = 0;
        mTexCoordsSize = 0;
        mCropCoordsSize = 0;
        mShadowColorSize = 0;
        mShadowParamsSize = 0;
        mStride = 0;
        return;
    }

    mVertices.resize(stride * vertexCount);
    mStride = stride;
    mIndices.resize(indexCount);
}

Mesh::Primitive Mesh::getPrimitive() const {
    return mPrimitive;
}

float const* Mesh::getPositions() const {
    return mVertices.data();
}
float* Mesh::getPositions() {
    return mVertices.data();
}

float const* Mesh::getTexCoords() const {
    return mVertices.data() + mVertexSize;
}
float* Mesh::getTexCoords() {
    return mVertices.data() + mVertexSize;
}

float const* Mesh::getCropCoords() const {
    return mVertices.data() + mVertexSize + mTexCoordsSize;
}
float* Mesh::getCropCoords() {
    return mVertices.data() + mVertexSize + mTexCoordsSize;
}

float const* Mesh::getShadowColor() const {
    return mVertices.data() + mVertexSize + mTexCoordsSize + mCropCoordsSize;
}
float* Mesh::getShadowColor() {
    return mVertices.data() + mVertexSize + mTexCoordsSize + mCropCoordsSize;
}

float const* Mesh::getShadowParams() const {
    return mVertices.data() + mVertexSize + mTexCoordsSize + mCropCoordsSize + mShadowColorSize;
}
float* Mesh::getShadowParams() {
    return mVertices.data() + mVertexSize + mTexCoordsSize + mCropCoordsSize + mShadowColorSize;
}

uint16_t const* Mesh::getIndices() const {
    return mIndices.data();
}

uint16_t* Mesh::getIndices() {
    return mIndices.data();
}

size_t Mesh::getVertexCount() const {
    return mVertexCount;
}

size_t Mesh::getVertexSize() const {
    return mVertexSize;
}

size_t Mesh::getTexCoordsSize() const {
    return mTexCoordsSize;
}

size_t Mesh::getShadowColorSize() const {
    return mShadowColorSize;
}

size_t Mesh::getShadowParamsSize() const {
    return mShadowParamsSize;
}

size_t Mesh::getByteStride() const {
    return mStride * sizeof(float);
}

size_t Mesh::getStride() const {
    return mStride;
}

size_t Mesh::getIndexCount() const {
    return mIndexCount;
}

} // namespace renderengine
} // namespace android
+0 −10
Original line number Diff line number Diff line
@@ -18,7 +18,6 @@

#include <cutils/properties.h>
#include <log/log.h>
#include "gl/GLESRenderEngine.h"
#include "renderengine/ExternalTexture.h"
#include "threaded/RenderEngineThreaded.h"

@@ -30,11 +29,6 @@ namespace renderengine {

std::unique_ptr<RenderEngine> RenderEngine::create(const RenderEngineCreationArgs& args) {
    switch (args.renderEngineType) {
        case RenderEngineType::THREADED:
            ALOGD("Threaded RenderEngine with GLES Backend");
            return renderengine::threaded::RenderEngineThreaded::create(
                    [args]() { return android::renderengine::gl::GLESRenderEngine::create(args); },
                    args.renderEngineType);
        case RenderEngineType::SKIA_GL:
            ALOGD("RenderEngine with SkiaGL Backend");
            return renderengine::skia::SkiaGLRenderEngine::create(args);
@@ -56,10 +50,6 @@ std::unique_ptr<RenderEngine> RenderEngine::create(const RenderEngineCreationArg
                        return android::renderengine::skia::SkiaVkRenderEngine::create(args);
                    },
                    args.renderEngineType);
        case RenderEngineType::GLES:
        default:
            ALOGD("RenderEngine with GLES Backend");
            return renderengine::gl::GLESRenderEngine::create(args);
    }
}

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