Add RecoveryMapMath tests; also some fixes.
Add thorough tests for recovery map math. Also, the following fixes for issues discovered along the way: * Added proper scaling of luminances during map generation * Corrected some luminance and color conversions using incorrect luminance/luma cooeficients * Corrected PQ inverse OETF * Corrected clipping of gain when encoding recovery * Corrected sampleMap to use a better, working sampling algorithm instead of the previous bad and incorrect one * Clarified expected ranges in and out of some transformation functions * Clarified references for a bunch of transformations Bug: 252835416 Test: builds, new tests pass Change-Id: I3c2192e840b784774c60cf212aaf188501915340
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