Force client composition if we'd use rotator
HWC can only handle a certain range of scaling values, and will fall back into rotator mode otherwise. However, there is an issue at the moment with the rotator that leads to one missed frame when enabling it, and we're better off with GL comp in that case. Add some temporary hack to force GPU composition if we detect that the scaling value is set to a value that would put us into rotator mode. Test: Have some animation with a lot of scaling, observe no jank. Bug: 72106793 Bug: 64674361 Change-Id: I7eb55947179f4347e93caf572cc926ddbec9df9f
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