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Commit 4ea5d656 authored by Jesse Hall's avatar Jesse Hall Committed by The Android Automerger
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Always set vertex alpha when drawing screenshot layers

The screenshot is a GL_RGB texture, and the GL_REPLACE texture env
mode uses vertex alpha for GL_RGB textures instead of alpha=1.0.

Bug: 7340077
Change-Id: I6fbb907023e48f9c422b15a33da79757d6726840
parent 529efdf6
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