Loading services/surfaceflinger/DisplayHardware/DisplayHardware.cpp +9 −3 Original line number Diff line number Diff line Loading @@ -251,15 +251,21 @@ void DisplayHardware::init(uint32_t dpy) */ if (property_get("qemu.sf.lcd_density", property, NULL) <= 0) { if (property_get("ro.sf.lcd_density", property, NULL) <= 0) { ALOGW("ro.sf.lcd_density not defined, using 160 dpi by default."); strcpy(property, "160"); if (mDpiX && mDpiY) { ALOGI("Using density info from display: xdpi=%d ydpi=%d\n", mDpiX, mDpiY); } else { ALOGW("No display dpi and ro.sf.lcd_density not defined, using 160 dpi by default."); mDpiX = mDpiY = 160; } } } else { /* for the emulator case, reset the dpi values too */ mDpiX = mDpiY = atoi(property); } mDensity = atoi(property) * (1.0f/160.0f); /* use the xdpi as our density baseline */ mDensity = mDpiX * (1.0f / 160.0f); /* * Create our OpenGL ES context Loading Loading
services/surfaceflinger/DisplayHardware/DisplayHardware.cpp +9 −3 Original line number Diff line number Diff line Loading @@ -251,15 +251,21 @@ void DisplayHardware::init(uint32_t dpy) */ if (property_get("qemu.sf.lcd_density", property, NULL) <= 0) { if (property_get("ro.sf.lcd_density", property, NULL) <= 0) { ALOGW("ro.sf.lcd_density not defined, using 160 dpi by default."); strcpy(property, "160"); if (mDpiX && mDpiY) { ALOGI("Using density info from display: xdpi=%d ydpi=%d\n", mDpiX, mDpiY); } else { ALOGW("No display dpi and ro.sf.lcd_density not defined, using 160 dpi by default."); mDpiX = mDpiY = 160; } } } else { /* for the emulator case, reset the dpi values too */ mDpiX = mDpiY = atoi(property); } mDensity = atoi(property) * (1.0f/160.0f); /* use the xdpi as our density baseline */ mDensity = mDpiX * (1.0f / 160.0f); /* * Create our OpenGL ES context Loading