Only support buffers with layer count == 1
Multi-layered buffers are not something that makes sense for SurfaceFlinger to ingest. Instead of weird rendering glitches downstream, reject those proactively to inform clients of their mistake Bug: 392541013 Flag: EXEMPT bug fix Test: build & boot, existing usages work as expected Change-Id: I7f0581b8a76accf337b9dc3212de551832374e6f
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