Loading services/surfaceflinger/BufferStateLayer.cpp +2 −2 Original line number Diff line number Diff line Loading @@ -452,8 +452,8 @@ bool BufferStateLayer::setBuffer(std::shared_ptr<renderengine::ExternalTexture>& setFrameTimelineVsyncForBufferTransaction(info, postTime); if (buffer && dequeueTime && *dequeueTime != 0) { const uint64_t bufferId = buffer->getId(); if (dequeueTime && *dequeueTime != 0) { const uint64_t bufferId = mDrawingState.buffer->getId(); mFlinger->mFrameTracer->traceNewLayer(layerId, getName().c_str()); mFlinger->mFrameTracer->traceTimestamp(layerId, bufferId, frameNumber, *dequeueTime, FrameTracer::FrameEvent::DEQUEUE); Loading Loading
services/surfaceflinger/BufferStateLayer.cpp +2 −2 Original line number Diff line number Diff line Loading @@ -452,8 +452,8 @@ bool BufferStateLayer::setBuffer(std::shared_ptr<renderengine::ExternalTexture>& setFrameTimelineVsyncForBufferTransaction(info, postTime); if (buffer && dequeueTime && *dequeueTime != 0) { const uint64_t bufferId = buffer->getId(); if (dequeueTime && *dequeueTime != 0) { const uint64_t bufferId = mDrawingState.buffer->getId(); mFlinger->mFrameTracer->traceNewLayer(layerId, getName().c_str()); mFlinger->mFrameTracer->traceTimestamp(layerId, bufferId, frameNumber, *dequeueTime, FrameTracer::FrameEvent::DEQUEUE); Loading