Store Connection in InputTarget and Monitor
This will replace the InputChannel. They don't both need to be shared pointers. A lot of times, we are using InputChannel to look up the connection. In this CL, this is simplified by using the connection directly. Bug: 161009324 Test: atest inputflinger_tests Change-Id: I3fc2bbdd8c5076b5dbff5067e4fec6e45f5c3da6
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