SurfaceFlinger: fix infrequent frames logic
While playing video in YouTube, the UI posts sometimes 2 buffers very close to each other, but overall frame rate is very low (~fps). Fix the infrequent logic to detect this scenario. Test: adb shell /data/nativetest64/libsurfaceflinger_unittest/libsurfaceflinger_unittest Bug: 147516364 Change-Id: Ie821252f793a18bb8830ac6582b9d99ab8b1c8f6
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