Disable mouse acceleration and scaling when Pointer Capture is enabled
Pointer Capture is usually used by games. Disabling pointer acceleration and speed scaling for mice when the feature is enabled would allow games/libraries to handle mouse events directly from the device, giving them more flexibility to tune the behavior. This makes Pointer Capture more similar between mice and touchpads, since they both now report the same values that the raw input device reports. This should give the most flexibility for apps to handle the API at a low-level. Bug: 225853027 Test: atest inputflinger_tests Change-Id: I5eba5257ec3b47b0772a6a6435a64f5102c2c4b7
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