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1. Getter for each element in the Transform matrix. 2. Setter for Transform using a nine element array. 3. New multiply in Transform to multiply all elements by a single value 4. transform function in PointerCoords to apply the transform to x and y coordinate Test: Builds Bug: 158476194 Change-Id: Iafe07813c6ce8127875b06e6e6e11554d1862f6f