sf: Fix virtual display related issues.
1. SurfaceFlinger: Fix virtual display related issues. 1) Validate output buffer usage bit appropriately Validate output buffer usage bit only against GRALLOC_USAGE_HW_COMPOSER to differentiate GLES only conposition and HWC/MIXED composition. 2) Exclude video encoder usage for scratch buffer Sink and Scratch buffers in VDS are using same usage flags. This causes video encoder flag to be set for scratch buffers Also. Exclude video encoder flag from scratch buffer usage flags as scratch buffers are used only as write back input and not video encoder input. 2. sf: Allow VDS to use HWC -- Preserve VDS layer pixel format based on GRALLOC flags. -- skip color layer for vds 3. sf: Add secure content support for VDS 4. sf: Enable GPU comp. for non-primary displays Ensure that "Return status" of dequeueBuffer() complies with API requirements. Client relies on this status to call requestBuffer() upon reallocation. 5. sf: Enable UBWC on virtual display scratch buffer Set GRALLOC_USAGE_HW_FB usage flag on virtual display Scratch buffer to enable UBWC. Change-Id: Ia49a175372ca187a295531e18f8e84dc22a19486 CRs-Fixed: 2656027
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