Loading opengl/libs/libGLESv2.map.txt +2 −0 Original line number Diff line number Diff line Loading @@ -79,6 +79,7 @@ LIBGLESV2 { glFramebufferRenderbuffer; glFramebufferTexture2D; glFramebufferTexture2DMultisampleIMG; # introduced-mips=9 introduced-x86=9 glFramebufferTexture2DMultisampleEXT; # introduced=28 glFramebufferTexture3DOES; glFrontFace; glGenBuffers; Loading Loading @@ -147,6 +148,7 @@ LIBGLESV2 { glReadPixels; glReleaseShaderCompiler; glRenderbufferStorage; glRenderbufferStorageMultisampleEXT; # introduced=28 glRenderbufferStorageMultisampleIMG; # introduced-mips=9 introduced-x86=9 glSampleCoverage; glScissor; Loading opengl/libs/libGLESv3.map.txt +7 −0 Original line number Diff line number Diff line Loading @@ -36,6 +36,8 @@ LIBGLESV3 { glBlendFunciEXT; # introduced=21 glBlitFramebuffer; glBufferData; glBufferStorageEXT; # introduced=28 glBufferStorageExternalEXT; # introduced=28 glBufferSubData; glCheckFramebufferStatus; glClear; Loading Loading @@ -110,6 +112,7 @@ LIBGLESV3 { glDrawRangeElementsBaseVertex; # introduced=24 glEGLImageTargetRenderbufferStorageOES; glEGLImageTargetTexture2DOES; glEGLImageTargetTexStorageEXT; # introduced=28 glEnable; glEnableVertexAttribArray; glEnablei; # introduced=24 Loading @@ -124,9 +127,12 @@ LIBGLESV3 { glFramebufferRenderbuffer; glFramebufferTexture; # introduced=24 glFramebufferTexture2D; glFramebufferTexture2DMultisampleEXT; # introduced=28 glFramebufferTexture3DOES; glFramebufferTextureEXT; # introduced=21 glFramebufferTextureLayer; glFramebufferTextureMultisampleMultiviewOVR; # introduced=28 glFramebufferTextureMultiviewOVR; # introduced=28 glFrontFace; glGenBuffers; glGenFramebuffers; Loading Loading @@ -306,6 +312,7 @@ LIBGLESV3 { glReleaseShaderCompiler; glRenderbufferStorage; glRenderbufferStorageMultisample; glRenderbufferStorageMultisampleEXT; # introduced=28 glResumeTransformFeedback; glSampleCoverage; glSampleMaski; # introduced=21 Loading Loading
opengl/libs/libGLESv2.map.txt +2 −0 Original line number Diff line number Diff line Loading @@ -79,6 +79,7 @@ LIBGLESV2 { glFramebufferRenderbuffer; glFramebufferTexture2D; glFramebufferTexture2DMultisampleIMG; # introduced-mips=9 introduced-x86=9 glFramebufferTexture2DMultisampleEXT; # introduced=28 glFramebufferTexture3DOES; glFrontFace; glGenBuffers; Loading Loading @@ -147,6 +148,7 @@ LIBGLESV2 { glReadPixels; glReleaseShaderCompiler; glRenderbufferStorage; glRenderbufferStorageMultisampleEXT; # introduced=28 glRenderbufferStorageMultisampleIMG; # introduced-mips=9 introduced-x86=9 glSampleCoverage; glScissor; Loading
opengl/libs/libGLESv3.map.txt +7 −0 Original line number Diff line number Diff line Loading @@ -36,6 +36,8 @@ LIBGLESV3 { glBlendFunciEXT; # introduced=21 glBlitFramebuffer; glBufferData; glBufferStorageEXT; # introduced=28 glBufferStorageExternalEXT; # introduced=28 glBufferSubData; glCheckFramebufferStatus; glClear; Loading Loading @@ -110,6 +112,7 @@ LIBGLESV3 { glDrawRangeElementsBaseVertex; # introduced=24 glEGLImageTargetRenderbufferStorageOES; glEGLImageTargetTexture2DOES; glEGLImageTargetTexStorageEXT; # introduced=28 glEnable; glEnableVertexAttribArray; glEnablei; # introduced=24 Loading @@ -124,9 +127,12 @@ LIBGLESV3 { glFramebufferRenderbuffer; glFramebufferTexture; # introduced=24 glFramebufferTexture2D; glFramebufferTexture2DMultisampleEXT; # introduced=28 glFramebufferTexture3DOES; glFramebufferTextureEXT; # introduced=21 glFramebufferTextureLayer; glFramebufferTextureMultisampleMultiviewOVR; # introduced=28 glFramebufferTextureMultiviewOVR; # introduced=28 glFrontFace; glGenBuffers; glGenFramebuffers; Loading Loading @@ -306,6 +312,7 @@ LIBGLESV3 { glReleaseShaderCompiler; glRenderbufferStorage; glRenderbufferStorageMultisample; glRenderbufferStorageMultisampleEXT; # introduced=28 glResumeTransformFeedback; glSampleCoverage; glSampleMaski; # introduced=21 Loading