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Commit 1ec2fb56 authored by Derek Sollenberger's avatar Derek Sollenberger
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Enable RenderEngine context switching to be async.

Also in the case of a threaded RenderEngine we can avoid the
thread hop entirely by quickly returning if the GPU is already
in the correct state.

Bug: 192099706
Test: atest librenderengine_test
Change-Id: I316096ffd89960a1d3742edacdeb442626e9ee3e
parent 61cfde71
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